Kids, KidTech and Digital Capitalism : The Fight for Our Digital Futures

個数:
  • 予約

Kids, KidTech and Digital Capitalism : The Fight for Our Digital Futures

  • 現在予約受付中です。出版後の入荷・発送となります。
    重要:表示されている発売日は予定となり、発売が延期、中止、生産限定品で商品確保ができないなどの理由により、ご注文をお取消しさせていただく場合がございます。予めご了承ください。

    ●3Dセキュア導入とクレジットカードによるお支払いについて
  • 【入荷遅延について】
    世界情勢の影響により、海外からお取り寄せとなる洋書・洋古書の入荷が、表示している標準的な納期よりも遅延する場合がございます。
    おそれいりますが、あらかじめご了承くださいますようお願い申し上げます。
  • ◆画像の表紙や帯等は実物とは異なる場合があります。
  • ◆ウェブストアでの洋書販売価格は、弊社店舗等での販売価格とは異なります。
    また、洋書販売価格は、ご注文確定時点での日本円価格となります。
    ご注文確定後に、同じ洋書の販売価格が変動しても、それは反映されません。
  • 製本 Hardcover:ハードカバー版/ページ数 206 p.
  • 言語 ENG
  • 商品コード 9781032980348

Full Description

Uncovering the workings of the KidTech industry, this book explores how capitalism operates in digital spaces that are geared toward children and how this impacts children's everyday lives.

This book foregrounds the social, cultural and economic logics of capitalism and the historical trajectories of how children, childhood, and what it means to be a child have been shaped by these logics throughout the 20th century. This is followed by three core sections of the book, which examine present concerns. The first explores how young people are now entangled in digital capitalism as data, the second traces how children are recruited into producing digital content and - by extension - value for digital corporations, and the third explores how KidTech platforms are increasingly constructing digital spaces that isolate children from parental involvement. The book concludes by questioning the wider implications of KidTech on children's rights and its long-term consequences.

This book will be of interest to students and scholars in a wide range of fields including digital media studies, children's media studies, internet studies, media policy, children and youth studies, digital governance studies, and beyond. It will also be of interest to educators and policymakers seeking to understand the complex workings of children's digital lives.

Contents

Acknowledgements

Chapter 1: Introduction: Digital Kids, Digital Worlds:

Chapter 2: Born to Shop? A History of the Youth Market

Chapter 3: Fun and Free: Theorizing KidTech and the Workings of Digital Capitalism

Chapter 4: Kids as Data: The First Fully Datafied Generation

Chapter 5: What's the Difference? Play as working in digital playspaces

Chapter 6: Playing In The Moated Walled Garden: KidTech, Roblox and the Metaverse

Chapter 7: Digital Kids, Digital Citizenships and the Rethinking for our Digital Futures

Index

最近チェックした商品