Description
Character rigging is the method with which you create a system for animating a character. A rig is represented by two primary mechanics: the skeleton, consisting of hierarchical rotations to drive the motions, and a skin, or method of deforming the geometry that makes up the character model. Essential Skills in Character Rigging is a beginner's gui
Table of Contents
ROTATION. Hierarchies. 3D Rotations. Joints and Joint Orient. Primary Skeleton. Intermediate Skeleton Setup. Inverse Kinetics. DEFORMATION. Introduction to Deformation. Skinning a Character. Relationships. Conclusion.
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