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Full Description
Traditionally, logic has dealt with notions of truth
and reasoning. In the past several decades, however,
research focus in logic has shifted to the vast
field of interactive logic - the domain of logic for
both communication and interaction. The main
applications of this move are logical approaches
to games and social software. This collection of
papers from the workshop serves as the initial
volume in the new series Texts in Logics and Games.
Contents
Table of Contents - 6 Preface - 8 Ch. 1: A Compositional Game Semantics for Multi-Agent Logics of Partial Information - 12 Ch. 2: Quantificational Modal Operators and Their Semantics - 50 Ch. 3: A Note on Kuhn's Theor em - 72 Ch. 4: What Kind of Memory is Needed to Win Infinitary Muller Games? - 90 Ch. 5: Logics of Imperfect Information: Why Sets of Assignments? - 118 Ch. 6: Reasoning about Communication Graphs - 136 Ch. 7: Epistemic Foundations for Backward Induction: An Overview - 160 Ch. 8: Multitape Games - 196 Ch. 9 : The Complexity of Schotland Yard - 210 Ch. 10 : Approaches to Independence Friendly Modal Logic - 248 Ch. 11: Team Logic - 282 DEMO - A Demo of Epistemic Modelling - 304