ビデオゲーム・ハンドブック<br>Videogames Handbook (Media Practice) -- Paperback / softback

ビデオゲーム・ハンドブック
Videogames Handbook (Media Practice) -- Paperback / softback

  • ただいまウェブストアではご注文を受け付けておりません。 ⇒古書を探す
  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 320 p.
  • 言語 ENG
  • 商品コード 9780415383530
  • DDC分類 794

基本説明

Featuring contributions from leading figures in the video games industry this book surveys both the theory and practice of this fast-growing, yet relatively new disciplinary area.

Full Description


Featuring contributions from leading figures in the videogames industry this book surveys both the theory and practice of this fast-growing, yet relatively new disciplinary area. Mapping the commercial process of videogame production from pre-production to games journalism, David Surman demystifies the language of technical production processes by offering the reader a review of key production roles, along with the skills required to fulfil them. Focusing on the distribution and reception of videogames as a cultural form, as well as offering broader perspectives on issues such as the place of games in education and domestic technology, Surman examines the critical perspectives that have emerged in the academic community.

Contents

1. Introduction 2. The videogames industry 3. Finance and Funding 4. Gamification 5. Regulation and ratings 6. Game development

最近チェックした商品