Computers and Games : 12th International Conference, CG 2024, Virtual Event, November 25-29, 2024, Revised Selected Papers

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Computers and Games : 12th International Conference, CG 2024, Virtual Event, November 25-29, 2024, Revised Selected Papers

  • 言語:ENG
  • ISBN:9783031865848
  • eISBN:9783031865855

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Description

This book constitutes the refereed proceedings of the 12th International Conference on Computers and Games, CG 2024, held as a virtual event, during November 25-29, 2024.

The 17 full papers included in this book were carefully reviewed and selected from 40 submissions. They are organized in the following topical sections: Chess and its Variants; Go and NoGo; General Approaches for Solving and Playing Games; Nonograms; Social Aspects of Games; and Games with Uncertainty.

Table of Contents

.- Chess and its Variants.

.- Chess Rating Estimation from Moves and Clock Times Using a CNN-LSTM.

.- Convolutional Neural Networks with Specific Kernels for Computer Chess.

.- Chinese Chess EGTB with Perpetual Check-Chase Rules.

.- Go and NoGo.

.-  Analysing KataGo: A Comparative Evaluation Against Perfect Play in the Game of Go.

.- Solving Linear NoGo with Combinatorial Game Theory.

.- Solving 7x7 Killall-Go with Seki Database.

.- General Approaches for Solving and Playing Games.

.- Compressed Game Solving.

.- Anytime Sequential Halving in Monte-Carlo Tree Search.

.- Monte Carlo Search Algorithms Discovering Monte Carlo Tree Search Exploration Terms.

.- Nonograms.

.- Generating Difficult and Fun Nonograms.

.- Solving Nonograms: A Constraint Satisfaction Approach.

.- Social Aspects of Games.

.- Sexual Harassment in Valorant and Overwatch Voice Chats.

.- Now You See Me: Recognizing the Player’s Arousal Changes in the Game through Game Footage Videos and Game Context Features.

.- Games with Uncertainty.

.- Belief Stochastic Game: A Model for Imperfect-Information Games with Known Positions.

.- A Mathematical Analysis of PlaceIt: a Game of Perfect Online Sorting.

.- Optimal Play of the All Yellow Zombie Dice Game.

.- Zweistein: A Dynamic Programming Evaluation Function for Einstein Wurfelt Nicht!.

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