Two Decades of TEL. From Lessons Learnt to Challenges Ahead : 20th European Conference on Technology Enhanced Learning, EC-TEL 2025, Newcastle upon Tyne and Durham, UK, September 15–19, 2025, Proceedings, Part II

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Two Decades of TEL. From Lessons Learnt to Challenges Ahead : 20th European Conference on Technology Enhanced Learning, EC-TEL 2025, Newcastle upon Tyne and Durham, UK, September 15–19, 2025, Proceedings, Part II

  • 言語:ENG
  • ISBN:9783032038722
  • eISBN:9783032038739

ファイル: /

Description

The two-volume set LNCS 16063-16064 constitutes the proceedings of 20th European Conference on Technology Enhanced Learning, EC-TEL 2025, which took place in Newcastle upon Tyne and Durham, UK, September 2025.

The total of 43 full papers, including 37 research papers, 4 blue-sky and 2 industry papers, as well as 16 demos and 32 posters papers presented in EC-TEL 2025 proceedings was carefully reviewed and selected from 195 submissions. They focus on all aspects of dynamic interdisciplinary field, bridging pedagogy, educational psychology, and digital technology.

Table of Contents

.- Blue-sky.

.- Generating Change: AI as an Opportunity to Address Long-standing OER Challenges.

.- A Web Application and Authoring Tool for Supporting the Generation of Ai-Based Avatars for Communication Scenarios.

.- Teaching with AI: The role of Teachers in the Hybrid Intelligent System.

.- Educator Professional Development Through LA and AIED Participatory Design: A Missing Link.

.- Industry.

.- A Citizen Science Approach to Co-Designing Hybrid Learning Scenarios in the Context of Vocational Secondary Education.

.- Turning Competency Data into Actionable Insights for Teachers.

.- Poster.

.- Generating AI Images for the OER Conversion Tool “convOERter".

.- Exploring Human-AI Collaboration in Flipped Learning Design: A Comparative Study of Generative AI and Pedagogical Patterns.

.- Towards Capturing Teacher Agency Manifestations within Orchestration Activities: A Conceptual-Analytical Framework.

.- Designing the Course Load Analytics Platform.

.- How Expertise Levels Shape Preferences and Reflection Needs: Towards AI Reflection Systems for Teacher Empowerment.

.- Error Classification in Stoichiometry Tutoring Systems with Different Levels of Scaffolding: Comparing Rule-Based Classification and Machine Learning.

.- Teacher Agency in Implementing Automated Writing Evaluation Systems in a Science Classroom: A Focus Group Study.

.- Can Large Language Models Identify Locations Better Than Linked Open Data for U-Learning?.

.- Assessing Confusion's Impact in Entrepreneurial Learning with Electrodermal Activity.

.- Students' use of digital technologies to support emotion regulation when learning online.

.- Scaffolding Learning Scenarios with a Socratic Chatbot: Insights from Educators.

.- Classifying Students’ Meta-Cognitive Comments.

.- Developing a survey on motivations, attitudes, and challenges of non-native participants in English-taught MOOCs.

.- CodeFarm: An application for the development of computational thinking through video games in early educational stages.

.- Devil's Advocates Wear AI: exploring the assistive role of AI in assessment, in a meaningful way.

.- Assessing the effect of performance prediction on students perceptions of courses.

.- Designing a study to evaluate the Impact of WebXR with GenAI on Student Engagement in Distance Education.

.- Transparent Risk Predictions and Explanatory Feedback: Boosting Engagement and Course Achievement in Online Professional Learning.

.- Supporting Learning Design for Sustainable Development Using Large Language Models.

.- Exploring the Complex Analytics Interplay of LMS Design, Usage, Academic Outcomes, and Perceived Workload: A Case Study.

.- KinderGPT: Promoting Children’s AI Literacy Through Conversational AI – Usability Evaluation and Practical Insights.

.- Temperature is All You Need: Approximating Human Mathematics Hint Efficacy with LLMs.

.- Reimagining TEL - redesigning technology for the promotion of students’ sense of belonging.

.- Towards developing a guideline for optimizing interface design of Intelligent Tutoring Software.

.- Partnering with AI: A Pedagogical Feedback System for LLM Integration into Programming Education.

.- Investigating the Effects of Motivational Pedagogical Agents on Student Learning and Choice Making in an Adaptive Learning System.

.- A Systematic Review of Integrating Knowledge Graphs with Large Language Models: Applications, Models, Evaluation Methods, and Opportunities.

.- Human-Agent Interaction and Collaboration in Education: A Review and Future Research Prospects.

.- Leveraging LLMs to Assess Tutor Moves in Real-Life Dialogues: A Feasibility Study.

.- Assisting Teachers in the Design of Feedback for Online Learning Using Large Language Models: A Theory-Driven Approach.

.- Multimodal Late Fusion Model for Problem-Solving Strategy Classification in a Machine Learning Game.

.- Are Students' Evaluations of Auto-graders Biased by Their Grades?.

.- Demo.

.- Development and Evaluation of a Personalised Toolkit to Support Primary School Teachers with Digital Literature Literacy.

.- Developing PeACE: A Pedagogical Agent for Children's Emotions.

.- Escreva Mais: A mobile application to enhancing writing skills in resource-constrained classrooms.

.- SIMBA: A Tool for Designing Generative AI Agents for Reflective Learning and Critical Thinking.

.- In-House GenAI for Corrective Formative Feedback in Higher Education.

.- Minds-On: supporting the learning of science concepts and reasoning skills.

.- Make an IMPECT on the Dancefloor!: An Immersive Learning Environment for the Development of Dance Choreography Skills.

.- myScripting as Educational Design Assistant.

.- PromptHive: Demonstrating Collaborative, Human-Centered OER Creation with LLMs.

.- Is My Conversation Really Constructing Knowledge? Epistemic and Transactivity Group Awareness Widgets to Raise Participant Awareness During Online Discourse.

.- ReflectionApp: AI-Driven Assistant for Scaffolding Student Reflections.

.- Design and evaluation of an open-source, locally deployed chatbot system for higher education.

.- Play My Math: Design and Implementation of a Course Creator Tool within a Mathematical Musician Digital Learning Platform.

.- Doctoral Educational Technology (DET): A GenAI-enhanced Platform to Support Doctoral Student Progress and Well-being through Single-case Analytics.

.- MAESTRO: Multi-Agent Educational System for Tutoring and Recommendation Orchestration.

.- Tutoria: Delivering Personalized Feedback at Scale with Artificial Intelligence.

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