Beginning Windows Mixed Reality Programming : For HoloLens and Mixed Reality Headsets (2ND)

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Beginning Windows Mixed Reality Programming : For HoloLens and Mixed Reality Headsets (2ND)

  • ウェブストア価格 ¥9,890(本体¥8,991)
  • APress(2021/09発売)
  • 外貨定価 US$ 54.99
  • 【ウェブストア限定】サマー!ポイント5倍キャンペーン 対象商品(~7/21)※店舗受取は対象外
  • ポイント 445pt
  • オンデマンド(OD/POD)版です。キャンセルは承れません。
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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 278 p.
  • 言語 ENG
  • 商品コード 9781484271032
  • DDC分類 006.8

Full Description

Develop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.
Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.

What You Will Learn

Prototype ideas quickly for the HoloLens 2 and Windows mixed reality devices
Get started with Unity, the preferred tool for developing 3D experiences
Locate and import 3D models for your project, or make your own
Use spatial sound, voice commands, gestures, hand tracking, and eye tracking
Build with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy way
Publish to the Windows Store and make money from your app

Who This Book Is For
Programmers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform. 

Contents

Part I: Getting Started.- 1. Gear Up: The Necessary Hardware and Software Tools.- 2. Unity Crash Course.- Part II: Building Holographic Experiences.- 3. Creating Your First Hologram.- 4. Introduction to the Mixed Reality Toolkit.- 5. Interacting with Holograms.- 6. Using Spatial Awareness.- 7. Spatial Sound.- Part III: Growing as a Holographic Developer.- 8. Azure Spatial Anchors.- 9. Shared Experiences.- 10. Awe Inspiring Experiences.- 11. Turning Holograms Into Money.- 12. Community Resources.

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