Full Description
This Element explores online harms experienced by children in the metaverse and considers the implications through a criminological lens. Drawing on research from the VIRRAC project, funded by REPHRAIN, it includes insights from industry experts, practitioners, and young people. The Element examines how criminological theories help us understand children's experiences online, while highlighting gaps in knowledge, resources, and training among professionals responsible for safeguarding against online harms, particularly child sexual exploitation and abuse in metaverse spaces. It explores complexities faced by those trying to detect, prevent, and respond to online harms in immersive environments, revealing the challenges of professional practice in this field. By amplifying children's voices, the Element offers critical findings on their needs for support and safety. Combining research and practical perspectives, it informs future policy and interventions to better protect vulnerable children in virtual reality platforms. This title is also available as Open Access on Cambridge Core.
Contents
1. Contextualising online harms in the metaverse; 2. Offending and victimisation: an application of criminological theory to a virtual reality paradigm; 3. Methods, ethics and challenges; 4. Perceptions of positivity and risk in metaverse platforms: the voices of children; 5. Detection, protection and disruption: challenges in policy and professional practice; 6. Conclusions: rethinking safeguarding in a world that flows; List of abbreviations; References.



