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Full Description
Unlike traditional animation techniques that use specialized 3D animation software, machinima--a term derived from the words "machine" and "cinema"--records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production. No longer solely the province of hard-core gamers, machinima has become central to the convergence between animation, television, and film, but retains its own identity as a unique media format. It has evolved quickly within massive multi-player gaming and virtual platforms such as Second Life, The Sims, World of Warcraft, and virtual worlds under development. These interviews, essays, and discussions with leading machinima producers, reviewers, performers, and advocates discuss scripting basics, character development, and set design, as well as tips on crafting machinima through creative use of sound, lighting, and post-production.
Contents
Table of Contents
Acknowledgments
Foreword (Persia Bravin)
Introduction: Documenting Virtual Life in Machinima (Phylis Johnson)
PART ONE: VIRTUAL FILMMAKING
1. Machinima as Moviemaking
With comments by Chantal Harvey: Women Making Machinima
2. The Right Stuff: Geared Up to Make Machinima
With comments by Pooky Amsterdam: Machinima Unleashed
3. Sounding Out the Story Line
With comments by Phylis Johnson: The Soundscape of the American Western
4. Tell Me a Story
With comments by Larkworthy Antfarm: The Fine Art of Machinima
5. Characters Come to Life
With comments by 1angelcares Writer: The Voices of Machinima
6. Setting, Lighting and Composition
With comments by Toxic Menges: It's All About Pre-Production
7. Post- Production: Bing Bang Boom
With comments by Jonathan Pluskota: Aesthetics for Sound Design
8. Celebrating Machinima: It's Show Time!
With comments by Jay Jay Jegathesan: Partnerships and Collaboration
9. The White Pigeon: A Machinima Example
10. The Fine Print (by Todd Herreman)
11. Expression Through Machinima: The Virtual Classroom (by Bryan Carter)
Conclusion to Part One: There Is No Road
Curtain Call (by Phaylen Fairchild)
PART TWO: INTERVIEWS AND ROUNDTABLE DISCUSSIONS
The Machinima Interviews
Al Peretz
Decorgal
Iono Allen
Kate Fosk
Michael Gray
Rysan Fall
Wiz Nordberg
Roundtable One: Terminology, Technology and Practice
Roundtable Two: Collaboration, Commercialization and Content
About the Contributors
Index