Machinima : The Art and Practice of Virtual Filmmaking

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Machinima : The Art and Practice of Virtual Filmmaking

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 327 p.
  • 言語 ENG
  • 商品コード 9780786461714
  • DDC分類 777.7

Full Description

Unlike traditional animation techniques that use specialized 3D animation software, machinima--a term derived from the words "machine" and "cinema"--records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production. No longer solely the province of hard-core gamers, machinima has become central to the convergence between animation, television, and film, but retains its own identity as a unique media format. It has evolved quickly within massive multi-player gaming and virtual platforms such as Second Life, The Sims, World of Warcraft, and virtual worlds under development. These interviews, essays, and discussions with leading machinima producers, reviewers, performers, and advocates discuss scripting basics, character development, and set design, as well as tips on crafting machinima through creative use of sound, lighting, and post-production.

Contents

Table of Contents

Acknowledgments     

Foreword (Persia Bravin)     

Introduction: Documenting Virtual Life in Machinima (Phylis Johnson)     

PART ONE: VIRTUAL FILMMAKING

1. Machinima as Moviemaking     

With comments by Chantal Harvey: Women Making Machinima     

2. The Right Stuff: Geared Up to Make Machinima     

With comments by Pooky Amsterdam: Machinima Unleashed     

3. Sounding Out the Story Line     

With comments by Phylis Johnson: The Soundscape of the American Western     

4. Tell Me a Story     

With comments by Larkworthy Antfarm: The Fine Art of Machinima     

5. Characters Come to Life     

With comments by 1angelcares Writer: The Voices of Machinima     

6. Setting, Lighting and Composition     

With comments by Toxic Menges: It's All About Pre-Production     

7. Post- Production: Bing Bang Boom     

With comments by Jonathan Pluskota: Aesthetics for Sound Design     

8. Celebrating Machinima: It's Show Time!     

With comments by Jay Jay Jegathesan: Partnerships and Collaboration     

9. The White Pigeon: A Machinima Example     

10. The Fine Print (by Todd Herreman)     

11. Expression Through Machinima: The Virtual Classroom (by Bryan Carter)     

Conclusion to Part One: There Is No Road     

Curtain Call (by Phaylen Fairchild)     

PART TWO: INTERVIEWS AND ROUNDTABLE DISCUSSIONS

The Machinima Interviews     

Al Peretz     

Decorgal     

Iono Allen     

Kate Fosk     

Michael Gray     

Rysan Fall     

Wiz Nordberg     

Roundtable One: Terminology, Technology and Practice     

Roundtable Two: Collaboration, Commercialization and Content     

About the Contributors     

Index     

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