- ホーム
- > 洋書
- > ドイツ書
- > Social Sciences, Jurisprudence & Economy
- > Education Science / Pedagogic
- > didactics, methodics, school education
Full Description
The field of Games is rapidly expanding, prompting institutions throughout the world to create game development programs and courses focusing on educational games. As a result, games have also become a hot topic in the area of educational technology research. This increased interest is due to the technological advancement of digital games and the fact that a new, digital generation is emerging with a strong gaming background.
Games: Purpose and Potential in Education focuses on the issues of incorporating games into education and instructional design. Ideas of identity development, gender diversity, motivation, and integrating instructional design within game development are addressed since each of these areas is important in the field of instructional design and can have a significant impact on learning.
This volume brings together leading experts, researchers, and instructors in the field of gaming and explores current topics in gaming and simulations, available resources, and the future of the field.
-
- 電子書籍
- のけもの恋がたり~稀血の娘とあやかし狐…
-
- 電子書籍
- 竹書房の日2025記念小冊子 バンブー…
-
- 電子書籍
- 【デジタル限定】菊地姫奈写真集「20t…
-
- 電子書籍
- 異世界転移したら愛犬が最強になりました…
-
- 電子書籍
- 北の詩人 新装版 角川文庫



