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Published Aug 2, 2007 by Addison-Wesley Professional. Part of the Tools and Techniques for Computer Typesetting series. The series editor may be contacted at frank.mittelbach@latex-project.org. The LATEX typesetting system remains a popular choice for typesetting a wide variety of documents, from papers, journal articles, and presentations, to books--especially those that include technical text or demand high-quality composition. This book is the most comprehensive guide to making illustrations in LATEX documents, and it has been completely revised and expanded to include the latest developments in LATEX graphics. The authors describe the most widely used packages and provide hundreds of solutions to the most commonly encountered LATEX illustration problems. This book will show you how to Incorporate graphics files into a LATEX document Program technical diagrams using several languages, including METAPOST, PSTricks, and XY-pic Use color in your LATEX projects, including presentations Create special-purpose graphics, such as high-qualitymusic scores and games diagrams Produce complex graphics for a variety of scientific and engineering disciplines New to this edition: Updated and expanded coverage of the PSTricks and METAPOST languages Detailed explanations of major new packages for graphing and 3-D figures Comprehensive description of the xcolor package Making presentations with the beamer class The latest versions of gaming and scientific packages There are more than 1100 fully tested examples that illustrate the text and solve graphical problems and tasks--all ready to run! All the packages and examples featured in this book are freely downloadable from the Comprehensive TEX Archive Network (CTAN). The LATEX Graphics Companion, Second Edition, is more than ever an indispensable reference for anyone wishing to incorporate graphics into LATEX. As befits the subject, the book has been typeset with LATEX in a two-color design.
Contents
List of Figures xviiList of Tables xxiPreface xxvWhy LATEX, and why PostScript? xxviHow this book is arranged xxviiTypographic conventions xxixUsing the examples xxxiFinding all those packages and programs xxxiiiChapter 1: Graphics with LATEX 11.1 Graphics systems and typesetting 21.2 Drawing types 31.3 TEX's interfaces 61.4 Graphics languages 101.5 Choosing a package 21Chapter 2: Standard LATEX Interfaces 232.1 Inclusion of graphics files 232.2 Manipulating graphical objects 362.3 Line graphics 42Chapter 3: METAFONT and METAPOST: TEX's Mates 513.1 The META language 523.2 Differences between METAPOST and METAFONT 603.3 Running the META programs 683.4 Some basic METAPOST libraries 743.5 The METAOBJ package 803.6 TEX interfaces: getting the best of both worlds 1203.7 From METAPOST and to METAPOST 1373.8 The future of METAPOST 138Chapter 4: METAPOST Applications 1414.1 A drawing toolkit 1414.2 Representing data with graphs 1574.3 Diagrams 1764.4 Geometry 1894.5 Science and engineering applications 1964.6 3-D extensions 207Chapter 5: Harnessing PostScript Inside LATEX: PSTricks 2135.1 The components of PSTricks 2145.2 Setting keywords, lengths, and coordinates 2175.3 The pspicture environment 2205.4 The coordinate system 2235.5 Grids 2245.6 Lines and polygons 2315.7 Circles, ellipses, and curves 2405.8 Dots and symbols 2495.9 Filling areas 535.10 Arrows 2595.11 Labels 2655.12 Boxes 2695.13 User styles and objects 2795.14 Coordinates 2965.15 The PSTricks core 302Chapter 6: The Main PSTricks Packages 3136.1 pst-plot--Plotting functions and data 3136.2 pst-node--Nodes and connections 3346.3 pst-tree--Typesetting trees 3666.4 pst-fill--Filling and tiling 3836.5 pst-3d--Shadows, tilting, and three-dimensional representations 3886.6 pst-3d plot--3-D parallel projections of functions and data 4006.7 Short overview of other PSTricks packages 4176.8 Summary of PSTricks commands and keywords 459Chapter 7: The XY-pic Package 4677.1 Introducing XY-pic 4677.2 Basic constructs 4697.3 Extensions 4747.4 Features 4787.5 Further examples 509Chapter 8: Applications in Science, Technology, and Medicine 5118.1 Typographical rules for scientific texts 5128.2 Typesetting chemical formulae 5188.3 Alignment and topology plots in bioinformatics 5478.4 Drawing Feynman diagrams 5558.5 Typesetting timing diagrams 5728.6 Electronics and optics circuits 576Chapter 9: PreparingMusic Scores 5879.1 Using TEX for scores--An overview 5899.2 Using MusiXTEX 5909.3 abc2mtex--Easy writing of tunes 6009.4 Preprocessors for MusiXTEX 6159.5 The PMX preprocessor 6189.6 M-Tx--Music fromTeXt 6519.7 The music engraver LilyPond 6619.8 TEXmuse--TEX and METAFONT working together 666Chapter 10: Playing Games 66710.1 Chess 66810.2 Xiangqi--Chinese chess 68710.3 Go 69010.4 Backgammon 69610.5 Card games 69810.6 Crosswords in various forms 70210.7 Sudokus 709Chapter 11: The World of Color 71311.1 An introduction to color 71411.2 Colors with LATEX--The color and xcolor packages 71911.3 Coloring tables 73711.4 Color slides with LATEX--The beamer class 752Appendix A: Producing PDF from Various Sources 797A.1 dvipdfm and dvipdfmx 798A.2 pst-pdf--From PostScript to PDF 800A.3 Generating PDF from LATEX 803Apendix B: LATEX Software and User Group Information 809B.1 Getting help 809B.2 How to get those TEX files? 810B.3 Using CTAN 810B.4 Finding the documentation on your TEX system 815B.5 TEX user groups 817Bibliography 819Indexes 835General Index 837METAFONT and METAPOST 879PSTricks 897XY-pic 919People 924