The Apprentice Animator : The Complete Guide to Maya Animation

The Apprentice Animator : The Complete Guide to Maya Animation

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 448 p.
  • 言語 ENG
  • 商品コード 9780134547268
  • DDC分類 006

Full Description


The Apprentice Animator is a complete guide to learning character and creature animation in Autodesk Maya 2015, the leading software used in the animation and visual effects industry. This book explains, start to finish, how to animate in Autodesk Maya focusing almost entirely on animation techniques.Not just a theory book, readers learn how to:Create a demo reel Build a blog or website Find work in the animation industryThe Apprentice Animator is built upon strong foundations. It is designed around the course structure of animationapprentice.org, a well-established online animation school with a distinctive brand, aiming to be "the best quality, best value animation school, anywhere." The exercises contained in the book have all been extensively tested and refined both online and in the classroom.

Contents

PART ONEChapter 1: General introduction to Maya basics; animate a Bouncing BallChapter 2: Basic Modeling - creating a simple setChapter 3: Texturing, Lighting, Camera and Rendering. Master in brief all the stages of making a film in Maya.Chapter 4: The Luxo Lamp: Animate an inanimate object and give it life and personality.PART TWO: Locomotion. Character locomotion, including walks, runs and jumpsChapter 5: Animate a Basic walk Chapter 6: Animate a character walkChapter 7: Animate a runChapter 8: Animate a character jumpingPART THREE: Mechanics. Chapter 9: Animate a character shifting its weightChapter 10: Animate a flour sack leaping and bouncingChapter 11: Animate a spaceship with overlapping actionChapter 12: Animate a character throwing a ballPART FOUR: Character PerformanceChapter 13: Create a series of poses on "stepped curves" which tell a storyChapter 14: Animate a "Take" - a reaction shot.Chapter 15: Animate a character lifting a heavy object, such as a rock.Chapter 16: Pantomime ProjectChapter 17: Short dialogue shot using a character with no mouthChapter 18: Short dialogue shot with lipsyncChapter 19: Medium dialogue shot with lipsyncChapter 20: Long dialogue shot with lipsyncPART FIVE: Animals and CreaturesChapter 21: Quadruped WalkChapter 22: Quadruped TrotChapter 23 Quadruped RunChapter 24: Spider locomotionChapter 25: Scorpion locomotionChapter 26: Bird locomotionPART SIX Demo Reel, blog and finding workChapter 27: Your demo reelChapter 28: Creating a blog or websiteChapter 29: Finding a jobGlossaryResourcesIndex

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