Game Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games

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  • 電子書籍

Game Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games

  • 著者名:Zizza, Keith
  • 価格 ¥9,926 (本体¥9,024)
  • Focal Press(2023/07/03発売)
  • ポイント 90pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9781032111964
  • eISBN:9781000899375

ファイル: /

Description

Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape.

Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand.

This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.

Table of Contents

PART I: Theory and Tools  1. Acoustics and Analog Audio  2. Digital Audio  3. Music Theory for Audio Designers  4. Production Tools  PART II: Soundscapes and Disciplines  5. DAW Essentials, Part I: Editing, Workflow, and Rendering  6. DAW Essentials, Part II: An Overview of Plug-ins  7. Understanding Soundscapes for Games  8. Sound Design  9. Music  10. Dialogue  PART III: Practice  11. Production and Development  12. Implementation  13. Listening  14. Finding Game Audio Work

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