20th Century Media and the American Psyche : A Strange Love

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20th Century Media and the American Psyche : A Strange Love

  • 著者名:L'Pree Corsbie-Massay, Charisse
  • 価格 ¥8,934 (本体¥8,122)
  • Routledge(2020/10/13発売)
  • 冬の読書を楽しもう!Kinoppy 電子書籍・電子洋書 全点ポイント25倍キャンペーン(~1/25)
  • ポイント 2,025pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9781138572102
  • eISBN:9781351333177

ファイル: /

Description

This innovative text bridges media theory, psychology, and interpersonal communication by describing how our relationships with media emulate the relationships we develop with friends and romantic partners through their ability to replicate intimacy, regularity, and reciprocity.

In research-rich, conversational chapters, the author applies psychological principles to understand how nine influential media technologies—theatrical film, recorded music, consumer market cameras, radio, network and cable television, tape cassettes, video gaming, and dial-up internet service providers—irreversibly changed the communication environment, culture, and psychological expectations that we then apply to future media technologies. With special attention to mediums absent from the traditional literature, including recorded music, cable television, and magnetic tape, this book encourages readers to critically reflect on their own past relationships with media and consider the present environment and the future of media given their own personal habits.

20th Century Media and the American Psyche is ideal for media studies, communication, and psychology students, scholars, and industry professionals, as well as anyone interested in a greater understanding of the psychological significance of media technology, usage, and adoption across the past 150 years.

Table of Contents

Introduction: Why Media? Section 1: Intimate Media—Sharing Experiences 1. Theatrical Film 2. Recorded Music 3. Consumer Market Cameras Section 2: Regular Media—Synchronizing Experiences 4. Radio 5. Network Television 6. Cable Television Section 3: Reciprocal Media—Affecting Experiences 7. Magnetic Tape 8. Video Gaming 9. Dial-up ISPs Conclusion: Why Not?

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