ニュース・ゲーム:ゲームとしてのジャーナリズム<br>Newsgames : Journalism at Play

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ニュース・ゲーム:ゲームとしてのジャーナリズム
Newsgames : Journalism at Play

  • 著者名:Bogost, Ian/Ferrari, Simon/Schweizer, Bobby
  • 価格 ¥3,306 (本体¥3,006)
  • The MIT Press(2012/09/21発売)
  • GWに本を読もう!Kinoppy 電子書籍・電子洋書 全点ポイント30倍キャンペーン(~5/6)
  • ポイント 900pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9780262014878
  • eISBN:9780262289085

ファイル: /

Description

How videogames offer a new way to do journalism.

Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames.

Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies.

Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism—not just an occasional treat for online readers—newsgames can make a valuable contribution.

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