Doing Things with Games : Social Impact Through Play

個数:1
紙書籍版価格
¥20,145
  • 電子書籍
  • ポイントキャンペーン

Doing Things with Games : Social Impact Through Play

  • 著者名:Grace, Lindsay D.
  • 価格 ¥17,374 (本体¥15,795)
  • CRC Press(2019/07/01発売)
  • 冬の読書を楽しもう!Kinoppy 電子書籍・電子洋書 全点ポイント25倍キャンペーン(~1/25)
  • ポイント 3,925pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9781138367265
  • eISBN:9780429771309

ファイル: /

Description

The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design.

 

Key Features

  • Provides contemporary guide on the use of games to create social impact for beginner to intermediate practitioners
  • o Provides design and implementation strategies for social impact games
  • Provides wide ranging case studies in social impact games
  • Provides professional advice from multiple social impact industry practitioners via sidebar interviews, quotes, and postmortems
  • Provides a quick start guide on creating a variety of social impact engagements across a wide variety of subjects and aims
  • Table of Contents

    1. Introduction to Social Impact Play and Games 2. Designing for Social Impact-Overview 3. Engagement Design and Serious Play 4. Education Games 5. Games for Mental and Physical Health 6. Newsgames: Reportage and Simulation Games 7. Persuasive Play 8. Empathy Games 9. Community Games 10. Human Computation Games 11. Assessing Impact Efficacy 12. Designing with Clients and Subject Matter Experts 13. Implementation

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