Technologies of Inclusive Well-Being : Serious Games, Alternative Realities, and Play Therapy

個数:1
紙書籍版価格
¥24,623
  • 電子書籍
  • ポイントキャンペーン

Technologies of Inclusive Well-Being : Serious Games, Alternative Realities, and Play Therapy

  • 著者名:Brooks, Anthony Lewis (EDT)/Brahnam, Sheryl (EDT)/Jain, Lakhmi C. (EDT)
  • 価格 ¥18,213 (本体¥16,558)
  • Springer(2014/01/28発売)
  • 春分の日の三連休!Kinoppy 電子書籍・電子洋書 全点ポイント30倍キャンペーン(~3/22)
  • ポイント 4,950pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9783642454318
  • eISBN:9783642454325

ファイル: /

Description

This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy. The focus is on the use of digital media for the therapeutic benefit and well-being of a wide range of people−spanning those with special needs to the elderly to entire urban neighborhoods. This book brings together these topics to demonstrate the increasing trans/inter/multi-disciplinary initiatives apparent today in science, medicine, and academic research−interdisciplinary initiative that are already profoundly impacting society.  

Table of Contents

Part 1: Technologies for Rehabilitation

 

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Part 2: Technologies for Music Therapy and Expression

 

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Part 3: Technologies for Well-Being

 

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Part 4: Technologies for Education & Education for Rehabilitative Technologies

 

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Part 5: Disruptive Innovation.

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