3D Math Primer for Graphics and Game Development(2 NED)

個数:1
紙書籍版価格
¥29,102
  • 電子書籍
  • ポイントキャンペーン

3D Math Primer for Graphics and Game Development(2 NED)

  • 著者名:Dunn, Fletcher/Parberry, Ian
  • 価格 ¥12,161 (本体¥11,056)
  • A K Peters/CRC Press(2011/11/02発売)
  • 冬の読書を楽しもう!Kinoppy 電子書籍・電子洋書 全点ポイント25倍キャンペーン(~1/25)
  • ポイント 2,750pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9781568817231
  • eISBN:9781498759892

ファイル: /

Description

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

Table of Contents

Cartesian Coordinate Systems. Vectors. Multiple Coordinate Spaces. Introduction to Matrices. Matrices and Linear Transformations. More on Matrices. Polar Coordinate Systems. Rotation in Three Dimensions. Geometric Primitives. Mathematical Topics from 3D Graphics. Mechanics 1: Linear Kinematics and Calculus. Mechanics 2: Linear and Rotational Dynamics. Curves in 3D. Afterword. Appendices. Bibliography. Index.

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