Full Description
This proceedings volume presents outstanding advances, with a multidisciplinary perspective, in the technological ecosystems that support Knowledge Society building and development. With its learning technology-based focus using a transversal approach, TEEM is divided into thematic and highly cohesive tracks, each of which is oriented to a specific community of interest, including researchers, professionals and students. Informatics and Education are the central issues in the conference tracks, including broad-scope research areas, such as Educational Assessment and Orientation, Human-Computer Interaction, eLearning, Computers in Education, Communication Media and Education, Medicine and Education, Learning Analytics, Engineering Education, Robotics in Education, Mechatronics, Diversity in Education, Gamification and Games for Learning.
Contents
Computational thinking and robotics in education.- Engineering Education: Teachers' and Students' Competences Recent Developments.- Technological Applications in Medical Training and Practice.- Implementation of Qualitative and Mixed Methods Researches.- Bridging the diversity gap in STEM.- Lab-based Education in STEM.- Identity, technology and education. Identity construction processes in hyperconnected ecosystems.- Gamification and Games for Learning (GAMILEARN).- Smart Learning.- Communication, Education and Social Media.- Educational Assessment and Guidance.- Advances on Sustainable Development in Higher Education.- Educational Innovation.- New trends in mechatronics engineering education.- Those were the days! Looking back at Ten Years of Learning Analytics at TEEM.- Doctoral Consortium.