Full Description
This book presents the proceedings of the XX Latin American Conference on Learning Technologies - LACLO 2025, showcasing research and developments in learning technologies in Latin America. It brings together and disseminates emerging innovations and studies that are transforming the educational field in the region. The methods and results presented will be of special interest to readers, as they include case studies, comparative analyses, and methodological proposals that have proven effective in diverse educational contexts. In addition, the book showcases detailed illustrations and tables to facilitate the understanding and application of the concepts presented. It serves as a valuable source of information on advances in educational technology, and enables readers to access an updated and relevant compendium of knowledge that can be implemented to improve teaching and learning practices.
Contents
Conceptual design of the PANEG framework: A neurocognitive adaptation of MoCA to analyze the use of generative AI in university students.- Gamification in Education: Design, Development, and Evaluation of an Educational Video Game on Mexican History.- AI-assisted feedback in online teacher training course.- Arte na rua [Street Art]: A Digital Game to Support Art Education in Secondary Education.- Experience of teaching e-commerce during the COVID-19 pandemic: The case of the site for La Cabuya Cuenta in the context of the UNAPROPYMES project.- A Framework for Developing Digital Learning Objects for Culturally Diverse and Low-Connectivity Contexts: Insights from Amazonian Communities.- The Perceptions of Computer Programming Skills Learning for non-ICT Undergraduate Students.- Open Data as a Tool for Technological Extension: Enriching Computer Science Education Through Civic Engagement.- Understanding School Factors Related to Student Absenteeism in Brazilian Public High Schools: Insights for Educational Policy through a Clustering Approach.- Distance Education in Brazil: A Critical Analysis of the New National Policy and epistemological Contributions to Educational Policy Research.- Designing a Generative AI-Powered Intelligent Tutoring System for Introductory Programming: A Teacher-Centered Requirement Analysis.- Digital Technologies, Challenges, and Strategies in Distance Education: A Study with Students from a Brazilian Public University.- Using Logs to support Programming Education.- Data Literacy for High School Students: An Extension Experience with Computing Undergraduate.- Engagement, Motivation, and Use of Artificial Intelligence in Secondary Education.- Designing LLM-Based Educational Chatbots with Pedagogical Grounding.



