Resource Allocation in Backscatter-Assisted Communication Networks

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Resource Allocation in Backscatter-Assisted Communication Networks

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 100 p.
  • 言語 ENG
  • 商品コード 9789811651267
  • DDC分類 621.384

Full Description

This book investigates the resource allocation in backscatter-assisted communication networks. With the development of backscatter communications, integrating backscatter communication technology into traditional communication networks can improve the network performance significantly. To fully improve the performance of backscatter-assisted communication networks, resource allocation is of special importance. It is worth to mention that the resource allocation in backscatter-assisted communication networks is more challenging than that in traditional communication networks, and the tradeoff of the performance between backscatter communications and traditional communications needs to be carefully considered. 

In this book, considering that game theory is an attractive tool for developing and analyzing distributed, flexible, and autonomous networks, we develop the auction-based time scheduling schemes, contract-based time assignment scheme, and evolutionary game-based access point and service selection scheme for the backscatter-assisted radio-frequency-powered cognitive networks, where some important properties such as individual rationality are considered. We also employ the optimization approach and develop a relay mode selection and resource sharing scheme for backscatter-assisted hybrid relay networks to improve the throughput. We believe that the developed resource allocation schemes in this book can provide useful guidance for the design of backscatter-assisted communication networks and future Internet of Things. Graduate students, researchers, and engineers in the field of communication networks can benefit from the book.

Contents

1. Introduction.- 2. Auction-Based Time Scheduling.- 3. Contract-Based Time Scheduling and Pricing.- 4. Evolutionary Game-Based Access Point and Service Selection.- 5. Cooperative Game-Based Relay Selection and Resource Sharing.- 6. Summary.

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