Immersion in the Visual Arts and Media (Studies in Intermediality)

個数:

Immersion in the Visual Arts and Media (Studies in Intermediality)

  • 在庫がございません。海外の書籍取次会社を通じて出版社等からお取り寄せいたします。
    通常6~9週間ほどで発送の見込みですが、商品によってはさらに時間がかかることもございます。
    重要ご説明事項
    1. 納期遅延や、ご入手不能となる場合がございます。
    2. 複数冊ご注文の場合は、ご注文数量が揃ってからまとめて発送いたします。
    3. 美品のご指定は承りかねます。

    ●3Dセキュア導入とクレジットカードによるお支払いについて
  • 【入荷遅延について】
    世界情勢の影響により、海外からお取り寄せとなる洋書・洋古書の入荷が、表示している標準的な納期よりも遅延する場合がございます。
    おそれいりますが、あらかじめご了承くださいますようお願い申し上げます。
  • ◆画像の表紙や帯等は実物とは異なる場合があります。
  • ◆ウェブストアでの洋書販売価格は、弊社店舗等での販売価格とは異なります。
    また、洋書販売価格は、ご注文確定時点での日本円価格となります。
    ご注文確定後に、同じ洋書の販売価格が変動しても、それは反映されません。
  • 製本 Hardcover:ハードカバー版/ページ数 396 p.
  • 言語 ENG
  • 商品コード 9789004308190
  • DDC分類 302.23

Full Description

Taking an interdisciplinary approach, this volume brings together contributions by distinguished experts from different disciplinary fields for a multidimensional view on immersion in the visual arts and media. In the current media debate, immersion has frequently been linked to the advent of digital technology and its capacity to provide vivid sensations of being placed in or surrounded by an artificial space. The idea of 'liquidity' contained in this promise to plunge into another world informs wide areas of contemporary cultural imagination, referring to a myriad of phenomena that relate to experiences of uncertainty and instability, of complexity and change. Considering the fact, however, that the idea of 'liquid' spaces appeared long before the digital creation of augmented or virtual environments, the contributors to this volume trace its reemerging throughout the history of the visual arts and media. By focusing on selected works of painting and architecture, photography and cinema, video installation and media art, they explore the variability of immersive experiences according to the different media environments and interfaces that constitute the actual sites of historically shifting relations between media and users.

Contributors are: Matthias Bauer, Jörg von Brincken, Robin Curtis, Burcu Dogramaci, Thomas Elsaesser, Ole W. Fischer, Gundolf S. Freyermuth, Ursula Frohne, Henry Keazor, Matthias Krüger, Katja Kwastek, Fabienne Liptay, Karl Prümm, Martin Warnke.

Contents

Introduction
Burcu Dogramaci & Fabienne Liptay
Immersion in the Visual Arts and Media

Part 1: Materials and Sensations of Immersion

Burcu Dogramaci
Water, Steam, Light:
Artistic Materials of Immersion

Robin Curtis
Immersion and Abstraction as Measures of Materiality

Katja Kwastek
Immersed in Reflection:
The Aesthetic Experience of Interactive Media Art

Fabienne Liptay
Neither Here nor There:
The Paradoxes of Immersion

Jörg von Brincken
Phantom-Drug-Death Ride:
The Psycho-sensory Dynamic of Immersion in Gaspar Noé's Enter
the Void

Part 2: Archaeologies and Technologies of Immersion

Karl Prümm
From the Unchained to the Ubiquitous Motion-Picture Camera:
Camera Innovations and Immersive Effects

Gundolf S. Freyermuth
From Analog to Digital Image Space:
Toward a Historical Theory of Immersion

Martin Warnke
On the Spot:
The Double Immersion of Virtual Reality

Ursula Frohne
Expansion of the Immersion Zone:
Military Simulacra between Strategic Training and Trauma

Thomas Elsaesser
Immersion between Recursiveness and Reflexivity: Avatar

Part 3: Landscapes and Architectures of Immersion

Henry Keazor
Projection Rooms:
Film as an Immersive Medium in the Architecture of Jean Nouvel

Ole W. Fischer
"The Treachery of Images":
Architecture, Immersion, and the Digital Realm

Matthias Krüger
Painting Immersion:
Hans Thoma's Landscapes

Matthias Bauer
Immersive Exhibition Design:
Titanic Belfast and the Concept of Scenography

Notes on Contributors
Index of Names

最近チェックした商品