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Description
(Text)
This book constitutes the refereed proceedings of the 30th Argentine Congress of Computer Science on Computer Science - CACIC 2024, held in La Plata, Argentina, during October 7 10, 2024.
The 29 full papers included in this book were carefully reviewed and selected from 201 submissions. They were organized in topical sections as follows: Agents and Systems; Distributed and Parallel Processing; Technology Applied to Education; Graphic Computation, Images and Visualization; Databases and Data Mining; Software Engineering; Hardware Architectures; Hardware Architectures, Networks, and Operating Systems; Innovation in Software Systems; Signal Processing and Real-Time Systems; Innovation in Computer Science Education; Computer Security and Digital Governance and Smart Cities.
(Table of content)
.- Agents and Systems.
.- Analyzing effectiveness and interpretability of machine learning models for stress detection.
.- A novel Cooperative Co-Evolutionary Algorithm for Large-Scale Constrained Optimization.
.- Distributed and Parallel Processing.
.- An adaptative Agent-Based Model Metasystem for Emergency Departments.
.- Enhancing Patient-Centric Synthetic Data Generation: A Comparative Analysis for Chronic Kidney Disease.
.- An Extended Technological Ecosystem for the Detection of Risk of Dehydration in Cattle Based on Precision Livestock Farming.
.- Technology Applied to Education.
.- Open Resources to Introduce Data Science in Secondary Schools.
.- Innovation in virtual teaching training: Virtual Reality Treasure Hunt.
.-Graphic Computation, Images and Visualization.
.- Evaluating Input Modalities for Low-Cost XR: Head, Hand, and Voice-Based Interactions.
.-Databases and Data Mining.
.- BOLDSC: A new dynamic, secondary-memory metric index.
.- Optimization of the K-Means Algorithm: Evaluation of Computational Savings and Its Relationship with Clustering Quality.
.-Software Engineering.
.- Evaluating Feature Importance in Post Classification Using Chi-Square Analysis.
.- Tracking the Evolution of Large Language Models in Requirements Elicitation and Analysis.
.- Tools for Quantum Programming: A Review.
.- Not User Stories or Use Cases: Requirements!.
.- State of the Art on User Story Mapping and Scenarios to Specify Software Requirements.
.- ValReCo. A Requirements Validation Process.
.- Hardware Architectures, Networks, and Operating Systems.
.- I+IoT RLab: Design and Development of a Remote Laboratory for the Industrial Internet of Things.
.- CRANE: a tool for deploying containerized applications in local environments. Lessons learned and proposed improvements.
.- Innovation in Software Systems.
.- People with disability immersive Virtual-Reality tool architecture for social skills training.
.- On Using Large Language Models for Ontology-Based Data Access.
.- Emotion Recognition System by Using Skin Conductance, Heart Rate Variation, and Facial Expressions.
.- Signal Processing and Real-Time Systems.
.- Application of the Profile of Mood States (POMS) to participants before a dance competition. A case study.
.- Performance of MSK with Walsh and Reed-Solomon Coding.



