ArtsIT, Interactivity and Game Creation : 13th EAI International Conference, ArtsIT 2024, Abu Dhabi, United Arab Emirates, November 13-15, 2024, Proceedings, Part I (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecom

個数:

ArtsIT, Interactivity and Game Creation : 13th EAI International Conference, ArtsIT 2024, Abu Dhabi, United Arab Emirates, November 13-15, 2024, Proceedings, Part I (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecom

  • 提携先の海外書籍取次会社に在庫がございます。通常3週間で発送いたします。
    重要ご説明事項
    1. 納期遅延や、ご入手不能となる場合が若干ございます。
    2. 複数冊ご注文の場合は、ご注文数量が揃ってからまとめて発送いたします。
    3. 美品のご指定は承りかねます。

    ●3Dセキュア導入とクレジットカードによるお支払いについて
  • 【入荷遅延について】
    世界情勢の影響により、海外からお取り寄せとなる洋書・洋古書の入荷が、表示している標準的な納期よりも遅延する場合がございます。
    おそれいりますが、あらかじめご了承くださいますようお願い申し上げます。
  • ◆画像の表紙や帯等は実物とは異なる場合があります。
  • ◆ウェブストアでの洋書販売価格は、弊社店舗等での販売価格とは異なります。
    また、洋書販売価格は、ご注文確定時点での日本円価格となります。
    ご注文確定後に、同じ洋書の販売価格が変動しても、それは反映されません。
  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 348 p.
  • 言語 ENG
  • 商品コード 9783031972539
  • DDC分類 700.105

Full Description

This volume constitutes the proceedings of the 13th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2024, in Abu Dhabi, United Arab Emirates, during November 13-15, 2024.

The 38 full papers and 4 short papers were presented in this volume were carefully reviewed and selected from 112 submissions. The papers are thematically arranged in the following sections:

Part I: Art & Games; Technical; Education, Co-Creativity in multi-modal interaction with generative AI.

Part II: Amplifying Creativity: Exploring Digital Musical Interfaces; Illuminating Realities: Creating immersive spaces to promote mindfulness and wellbeing; Posters.

Contents

.- Art & Games.

.- A Novel Web-Based Tool for Modelling, Visualising, and Generating Interactions in Interactive Art.

.-  Multisensory Floral Clock: Enhanced Multisensory Timekeeping with Technological Design.

.- Live Coding and Power of Performing Arts.

.- Participatory Media Art Documentation: The Relaunch of the Archive of Digital Art (ADA).

.- Techniques for Incorporating Humor in Game Design.

.- Design and Development of a Serious game as a social critique of the public transportation in Ciudad Juárez, Chihuahua.

.- Technical.

.-  Analyzing Aesthetics of Arabic Handwriting through Hand Kinematics.

.-  A Study on Reducing Communication-bound Apprehension in Web Meeting Using Facial Expression Deformation.

.- Leader-follower Human-Cobot Improvised Dance using Motion Capture Systems.

.- Exploring Everyday Environment Shadow Display Concepts in Immersive VR.

.-  Research on the Effects of Art Lighting on Creative Work.

.- Comparing Spatial Audio Recordings from Commercially Available 360-degree Video Cameras.

.- Education.

.-  What makes teaching Design challenging? An analysis of Design Education challenges in the age of AI.

.- Validating AI-Generated Stimuli for Assessing Implicit Weight Bias.

.- 5 Applying Strategic Design Thinking in Branding: Insights from Third-Year Visual Communication Students' Case Studies.

.-  Increasing outgroup liking through empathy: the catalyzing role of background music in narrative videos of immigrant students.

.- Educational Escape Museum with IoT, animation and creative writing elements.

.- Co-Creativity in multi-modal interaction with generative AI.

.- Human-Centered LLM-Agent User Interface: A Position Paper.

.- Evaluation of the Impact of Artificial Intelligence onCreative Narration for Enhancing the Ideation Process at the Individual Level.

.-  Generative AI in Museums: Design Concepts for an Accessible Digital Mediation Station for a Renaissance Altar.

.-  Creativity and Visual Communication from Machine to Musician: Sharing a Score through a Robotic Camera.

.- Being the Artificial Player: Good Practices in Collective Human-Machine Music Improvisation.

.-  Evaluating Co-Creativity using Total Information Flow.

最近チェックした商品