Interactive Storytelling : 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, Barranquilla, Colombia, December 2-6, 2024, Proceedings, Part I (Lecture Notes in Computer Science)

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Interactive Storytelling : 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, Barranquilla, Colombia, December 2-6, 2024, Proceedings, Part I (Lecture Notes in Computer Science)

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 332 p.
  • 言語 ENG
  • 商品コード 9783031784521

Full Description

This two-volume set, LNCS 15467 and LNCS 15468, constitutes the refereed proceedings of the 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, held in Barranquilla, Colombia, during December 2-6, 2024.

The 21 full papers, 9 short papers, and 11 Late-Breaking Works presented here, were carefully reviewed and selected from 75 submissions. The papers presented in these two volumes are organized under the following topical sections: -

Part I : Theory, History and Foundations; Social and Cultural Contexts; Interactive Narrative Design; Applications and Case Studies.

Part II : Virtual Worlds, Performance, Games and Play; Tools and Systems; Late Breaking Works.

Contents

.- Theory, History and Foundation.

.- Streams of Consciousness in Interactive Digital Narrative Research Design.

.- Interactive Digital Narrative Syllabi from Around the World: A Preliminary Analysis.

.- Unnatural Emergent Narrative: Toward an Alternative Design Space Through Critique.

.- Social and Cultural Context.

.- Case Study: Applying Design Methods to Capture Cultural Narratives in Animated Content.

.- Interactive Digital Storytelling and Refugees: Attending the Diasporic Mind.

.- The Gallery Game: Locative Augmented Reality for Cultural Engagement using Multisensory Design.

.- Interactive Narrative Design.

.- Don't Do That! Reverse Role Prompting Helps Large Language Models Stay in Personality Traits.

.- Exploring Collaborative Storytelling Through Performative Avatars in Searching for Us: A Tangible Pervasive Narrative.

.- Designing Agency in Detective Video Games: An Analysis of Shadows of Doubt (2023).

.- Mixed initiative comic making in an artistic practice.

.- Can AI create an IDN? - a benchmarking framework to evaluate the state of generative AI tools for the design of interactive digital narrative.

.- Unravelling the Educational Power of Interactive Digital Narratives in Childhood Learning.

.- Applications and Case Studies.

.- Designing Angst: a case study on Rainy Day.

.- BBEL REVOLUION: Streams of Biocultural Diversity in a ¨ Participatory Narrative.

.- Constructing a Multiplayer Tangible Narrative with Interactive Puppets: New User Experiences and Design Challenges.

.- Overlapping Expectations: Studying the Genre Relationship of Open-World and Ecocritical Genres.

.- Newsgames at 21, A Modern Storytelling Medium and Content Analysis of 101 Different Newsgames.

.- "13 interviews" - Leveraging digital storytelling and social interaction for public engagement with a music archive.

.- Systems Thinking and Mapping as a Conduit for Stakeholders to Interpret Complex Reality for the Creation of a Learning IDN.

.- Experience, Don't Tell! Integration of IDN into Journalistic Narratives.

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