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Full Description
This book constitutes the refereed proceedings of the 4th International Conference on Innovative Technologies and Learning, ICITL 2021, held in November/December 2021. Due to COVID-19 pandemic the conference was held virtually. The 59 full papers presented together with 2 short papers were carefully reviewed and selected from 110 submissions. The papers are organized in the following topical sections: Artificial Intelligence in Education; Augmented, Virtual and Mixed Reality in Education; Computational Thinking in Education; Design Framework and Model for Innovative learning; Education Practice Issues and Trends; Educational Gamification and Game-based Learning; Innovative Technologies and Pedagogies Enhanced Learning; Multimedia Technology Enhanced Learning; Online Course and Web-Based Environment; and Science, Technology, Engineering, Arts and Design, and Mathematics.
Contents
Artificial Intelligence in Education.- sign Framework and Model for Innovative learning.- Education Practice Issues and Trends.- Educational Gamification and Game-based Learning.-nnovative Technologies and Pedagogies Enhanced Learning.- Multimedia Technology Enhanced Learning.- Online Course and Web-Based Environment; and Science.- Technology, Engineering, Arts and Design, and Mathematics.