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Full Description
Within the human-machine collaborations cultivated in the digital age, crafts and materials are playing an increasingly important role in forming various ways of matter aggregation for architecture. Based on the pedagogical exploration of the design studio—Matter Aggregation at UVA, the book seeks new values of wood craft for contemporary architectural design, by introducing digital design and robotic fabrication techniques into the design process for timber building. The book integrates explorations of traditional crafts with digital fabrication technique, establishing a digital crafting as a new field for contemporary practice. The book explores the computational mechanisms and diagrammatic grammar within these craft-based aggregation systems, paying close attention to geometrical configurations, material effects and fabrication details and take advantage of these qualities to produce a unique spatiality.
Contents
PREFACE
COMPUTATIONAL TECTONICS AND OTHER MATERIAL MATTERS
Ila Berman
INTRODUCTION
MATTER AGGREGATION
A Posthumanist View on Matter and Materiality
Philip F. Yuan
ESSAYS
MATTER AGGREGATION AS GROWTH
Lucia Phinney
DIGITAL CRAFTS
Rethinking Tools in Digital Design and Pedagogy
Chao Yan
PEDAGOGY
PRECEDENTIAL RESEARCH
SELECTED BUILDING PROJECTS
PROJECT 01
Matter Iteration / Prototype Study
Matter Performance / Structural Optimization
Matter Sensibility / Full-Scale Fabrication
PROJECT 02
Matter Iteration / Prototype Study
Matter Performance / Structural Optimization
Matter Sensibility / Full-Scale Fabrication
PROJECT 03
Matter Iteration / Prototype Study
Matter Performance / Structural Optimization
Matter Sensibility / Full-Scale Fabrication
WORKING PROCESS AND FINAL REVIEW
MATTER AGGREGATION @ UABB 2019