Full Description
Teaching young learners can be a huge amount of fun. As teachers we can introduce all sorts of games, projects and variations on traditional exercises. All this needs careful structuring if the resulting activity is to be manageable and, more importantly, if it is going to help students learn and practise words and sentences in English. In Structuring Fun for Young Learners you'll learn about the principles behind that structure with a roller coaster ride of colourful ideas, examples and anecdotes as their vehicle. There are over three hundred diagrams and photographs to help explain exactly how the described activities work and give you the flavor of ELT classes at primary level.
When fun in the classroom is properly structured, everyone is a winner. Your students will remember those activities for years and you will still be able to cover your course content without compromising on classroom management. In order for all this to happen, important questions such as: 'How do children behave in classrooms?' 'Why do they want to do some tasks and refuse to do others?' 'What is learning anyway and how can we tie our target words and sentences to the activities we do?' have to be asked. These fundamentals are covered in the first five chapters of the book. The second part of the book explores movement, text, space, novelty objects, teacher-student dialogue, personalisation, clips, images, support for learners, use of coursebooks and your own professional development as a young learner teacher. So, whether you are a new teacher, a seasoned veteran or teacher trainer with young learners classes this is the book for you.
Contents
Introduction
Part 1
Chapter 1: Working with groups of young learners - the basics
Chapter 2: Classroom management - some more little tricks
Chapter 3: What is creative young learner teaching?
Chapter 4: Language content 1 - Teaching words and sentences
Chapter 5: Language content 2 - Scripting events
Part 2
Chapter 6: Exploring fun 1 - Novelty objects
Chapter 7: Exploring fun 2 - Using space, our senses and time
Chapter 8: Exploring fun 3 - Playing with text and truth
Chapter 9: Exploring fun 4 - Movement and moving tasks
Chapter 10: Task design for games, stories and crafts
Chapter 11: Personalisation and agency
Chapter 12: The massive potential of clips and images
Chapter 13: Themed lessons - Potatoes, turmeric and stickers
Chapter 14: Providing support in the classroom
Chapter 15: Making better use of the coursebook
Chapter 16: Observed lessons and professional development
Bibliography



