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Full Description
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
Contents
Preface Chapter 1: Getting Started With Corona SDK Chapter 2: Lua Crash Course and the Corona Framework Chapter 3: Building our First Game: Breakout Chapter 4: Game Controls Chapter 5: Animating our Game Chapter 6: Playing Sounds and Music Chapter 7: Physics: Falling Objects Chapter 8: Operation Storyboard Chapter 9: Handling Multiple Devices and Networking your Apps Chapter 10: Optimizing, Testing, and Shipping your Games Chapter 11: Implementing In-App Purchases Pop Quiz Answers Index