Python Reinforcement Learning : Solve complex real-world problems by mastering reinforcement learning algorithms using OpenAI Gym and TensorFlow

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Python Reinforcement Learning : Solve complex real-world problems by mastering reinforcement learning algorithms using OpenAI Gym and TensorFlow

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 496 p.
  • 言語 ENG
  • 商品コード 9781838649777
  • DDC分類 006.31

Full Description

Apply modern reinforcement learning and deep reinforcement learning methods using Python and its powerful libraries

Key Features

Your entry point into the world of artificial intelligence using the power of Python
An example-rich guide to master various RL and DRL algorithms
Explore the power of modern Python libraries to gain confidence in building self-trained applications

Book DescriptionReinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. This Learning Path will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms.

The Learning Path starts with an introduction to RL followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. You'll also work on various datasets including image, text, and video. This example-rich guide will introduce you to deep RL algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will gain experience in several domains, including gaming, image processing, and physical simulations. You'll explore TensorFlow and OpenAI Gym to implement algorithms that also predict stock prices, generate natural language, and even build other neural networks. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many of the recent advancements in RL.

By the end of the Learning Path, you will have all the knowledge and experience needed to implement RL and deep RL in your projects, and you enter the world of artificial intelligence to solve various real-life problems.

This Learning Path includes content from the following Packt products:

Hands-On Reinforcement Learning with Python by Sudharsan Ravichandiran
Python Reinforcement Learning Projects by Sean Saito, Yang Wenzhuo, and Rajalingappaa Shanmugamani

What you will learn

Train an agent to walk using OpenAI Gym and TensorFlow
Solve multi-armed-bandit problems using various algorithms
Build intelligent agents using the DRQN algorithm to play the Doom game
Teach your agent to play Connect4 using AlphaGo Zero
Defeat Atari arcade games using the value iteration method
Discover how to deal with discrete and continuous action spaces in various environments

Who this book is forIf you're an ML/DL enthusiast interested in AI and want to explore RL and deep RL from scratch, this Learning Path is for you. Prior knowledge of linear algebra is expected.

Contents

Table of Contents

Introduction to Reinforcement Learning
Getting Started with OpenAI and TensorFlow
The Markov Decision Process and Dynamic Programming
Gaming with Monte Carlo Methods
Temporal Difference Learning
Multi-Armed Bandit Problem
Playing Atari Games
Atari Games with Deep Q Network
Playing Doom with a Deep Recurrent Q Network
The Asynchronous Advantage Actor Critic Network
Policy Gradients and Optimization
Balancing CartPole
Simulating Control Tasks
Building Virtual Worlds in Minecraft
Learning to Play Go
Creating a Chatbot
Generating a Deep Learning Image Classifier
Predicting Future Stock Prices
Capstone Project - Car Racing Using DQN
Looking Ahead

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