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Full Description
Ecosystems and Technology: Idea Generation and Content Model Processing, presents important new innovations in the area of management and computing. Innovation is the generation and application of new ideas and skills to produce new products, processes, and services that improve economic and social prosperity. This includes management and design policy decisions and encompasses innovation research, analysis, and best practice in enterprises, public and private sector service organizations, government, regional societies and economies.
The book, the first volume in the Innovation Management and Computing book series, looks at technology that improves efficiency and idea generation, including systems for business, medical/health, education, and more.
The book provides detailed examples to provide readers with current issues, including
Venture planning for innovations
New technologies supporting innovations systems
Competitive business modeling
Context-driven innovation modeling
The generation of ideas faster
The measurement of relevant data
Virtual interfaces
Business intelligence and content processing
Predictive modeling
Haptic expression and emotion recognition innovations, with applications to neurocognitive medical science
This book provides a wealth of information that will be useful for IT and business professionals, educators, and students in many fields.
Contents
Technology Selection for Software Startups. Innovation Ecosystems and Technology. Self-Organizing Coordination and Control Approaches: The Impact of Social Norms on Self-Regulated Innovation Activities in Self-Managing Teams. Digital Opportunities for First-Year University Students' Motivational Enhancement. Building a Successful Innovation Platform for Affordable Medical Technology in Low Resource Settings. Soft-Factors Enabling Innovation. IoT and M.E.S.: Are You Ready for the Next Industrial Revolution?. A Structured Process to Generate Ideas in Med Tech. Logic-Based Medicine versus Evidence-Based Medicine for Modeling Qualified-Self Health Kits. Virtual Mobile Interfaces, Business Intelligence, and Analytics Content Processing. A Haptic Computing basis for Facial or Visual Emotion Expression Recognition.



