Heavy Wizardry 101 : Shellcodes, Backdoors, Droppers and Worms

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Heavy Wizardry 101 : Shellcodes, Backdoors, Droppers and Worms

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  • 製本 Hardcover:ハードカバー版/ページ数 304 p.
  • 言語 ENG
  • 商品コード 9781718504424

Full Description

In hacker lore, heavy wizardry means code so close to the metal it feels like magic-crafted by those who truly understand how the machine works. Heavy Wizardry 101 is your apprenticeship in that art. You'll start with the foundations-computer architecture, memory, and the stack-before progressing to real-world programs: shellcode, backdoors, droppers, and worms (all built and tested in safe, contained environments). Each chapter provides complete, working code for four major architectures: x86_64, ARM, MIPS, and RISC-V, revealing the similarities and differences between them. You'll learn how to: Follow code from human-readable C down to raw assembly and opcodes, Adapt tools across architectures for maximum portability, Strip away compiler overhead to write smaller, faster binaries, Work confidently without relying on fragile, cutting-edge tools that can quickly become obsolete or change with new versions. Whether you're an aspiring hacker, a security researcher, or a systems programmer, this book will give you the knowledge to not just run tools, but create them and understand exactly how and why they work.

Contents

Acknowledgments
Introduction

Part I: Into the Machine: Awakening Code Spells
Chapter 1: Spell of the Binary Oracle: When Hardware Whispers in Opcodes
Chapter 2: Spell of Essence: Distilling C to Its Primordial ASM
Chapter 3: Spell of Rebirth: Transmuting Greetings into Shellcode
Chapter 4: Spell of Overflowing Frame: Mastering Stack Secrets
Chapter 5: Spell of the Undead: Writing a REPL to Animate a Botnet

Part II: Onto the Network: Unveiling Mystic Gateways
Chapter 6: Veil of Shadows: Unlocking Hidden Backdoors
Chapter 7: Veil of Ash: The Dropper That Leaves No Flame Behind

Part III: Through the Network: Casting Crawlers
Chapter 8: Casting the Twin Serpent: Summoning a Two-Headed Worm
Chapter 9: Casting the Lone Strand: Single-Stage Wormcraft
Chapter 10: Casting the Lost Hosts: Conjuring Network Scanners

Appendixes: The Forge
Appendix A: The Sorcerer's Forge: Preparing Your Workshop
Appendix B: Secrets of the Forge: Arcane Tricks for Low-Level Tools

Index

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