This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical skills, including basic audio considerations and sound file formats, the book teaches the business skills needed to work successfully as an audio technician in the game development business. How-to features take the reader step-by-step, from purchasing the right equipment, understanding the various game platforms, and composing music and creating sound effects specifically for games, to the ins and outs of marketing, producing demo reels, determining fees, bidding projects, and negotiating contracts. Turn your musical passion into a career with this valuable guide to the business and technical skills you need to succeed in the multi-billion dollar game industry.
Essential skill set and tools needed for the job; getting organized and ready for business; finding and getting the jobs; the bidding process; making the deals; working with clients; creating music for games; sound design; blending the total soundscape; understanding game platforms; understanding PC/Mac sound formats; programming sound into games; from the developer's perspective.