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Full Description
The only professional resource of its kind to offer in one volume original simulations, exercises, and games designed by academics and intelligence professionals from several countries. These interactive learning tools add immeasurable value to students' understanding of the intelligence enterprise, and the various contributors provide an international perspective to the topics and approached.
For use in undergraduate and graduate courses in intelligence, intel analysis, business intelligence, and various other national security policy courses offered in universities and government training facilities with the need for training in analytic principles and tradecraft.
Contents
Chapter 1: Experiencing the Art of Intelligence: William J. Lahneman and Rubén Arcos
Chapter 2: Open Source Intelligence Portfolio: Challenging and Developing Intelligence Production and Communication Skills through Simulations: Rubén Arcos
Chapter 3: The Collaborative Discovery Process: Leveraging Community Resources to Combat Human Trafficking: Randolph H. Pherson and Karen Saunders
Chapter 4: Practicing Foresight Analysis in Intelligence Courses: William J. Lahneman
Chapter 5: Intelligence Sovereignty Game: Roger Mason
Chapter 6: Intelligence, Security, and Democracy: Florina Cristiana Matei and Carolyn Halladay
Chapter 7: Security Gaming Scenario: A Pun Upon . . . Cards in a Multicultural Setting: Irena Chiru and Cristina Ivan
Chapter 8: Disseminating the Intelligence: A Briefing Exercise Using Discourse Analysis: Julian Richards
Chapter 9: Speak of the Devil: Simulating Competitive analysis in the Classroom: Stephen Coulthart
Chapter 10: Spymaster: An Introduction to Collection Management (A Simulation): Kristan Wheaton
Chapter 11: The Mysterious Tradecraft of the Great Pulcinella - Distraction, Deception and Deterrence: Chris Jagger and Shaun Romeril
Chapter 12: Strategic Visioning: Processes to Facilitate Decision Making Within Complex Social Systems: Sheila R. Ronis and Richard J. Chasdi
Competitive Intelligence
Chapter 13: Building an alert-based scenario analysis gaming program for your organization: Nanette J. Bulger
Chapter 14: Competitive Simulations in support of a product launch in the biopharmaceutical industry: Alfred Reszka and Daniel Pascheles