Simple and Efficient Programming with C# : Skills to Build Applications with Visual Studio and .NET (2ND)

個数:

Simple and Efficient Programming with C# : Skills to Build Applications with Visual Studio and .NET (2ND)

  • 提携先の海外書籍取次会社に在庫がございます。通常3週間で発送いたします。
    重要ご説明事項
    1. 納期遅延や、ご入手不能となる場合が若干ございます。
    2. 複数冊ご注文の場合は、ご注文数量が揃ってからまとめて発送いたします。
    3. 美品のご指定は承りかねます。

    ●3Dセキュア導入とクレジットカードによるお支払いについて
  • 【入荷遅延について】
    世界情勢の影響により、海外からお取り寄せとなる洋書・洋古書の入荷が、表示している標準的な納期よりも遅延する場合がございます。
    おそれいりますが、あらかじめご了承くださいますようお願い申し上げます。
  • ◆画像の表紙や帯等は実物とは異なる場合があります。
  • ◆ウェブストアでの洋書販売価格は、弊社店舗等での販売価格とは異なります。
    また、洋書販売価格は、ご注文確定時点での日本円価格となります。
    ご注文確定後に、同じ洋書の販売価格が変動しても、それは反映されません。
  • 製本 Paperback:紙装版/ペーパーバック版
  • 言語 ENG
  • 商品コード 9781484287361

Full Description

Apply skills and approaches to your programming to build a real-world application in C# 11 using the latest editions of Visual Studio, C#, and Microsoft .NET.

This revised edition is updated with C#11 and places more emphasis on the newly introduced top-level statements. Additionally, you will find useful techniques and an explanation of the differences between writing code in two different styles. It also covers the new templates introduced in .NET 6, along with usage of .NET 7 in Windows 10 to write code and generate output. 
Each chapter opens with an introduction and original application written in C# 11 so that you can jump right into coding. From there, you are guided through an expected output and taught best practices along the way. Author Vaskaran Sarcar emphasizes extending and maintaining the same program and he demonstrates examples for different scenarios to make your program more efficient and effective.

This book is divided into five parts. The first part starts with a detailed discussion of polymorphism. It then shows you how to make proper use of abstract classes and interfaces, and teaches you to discern which technique to use for a specific scenario. Discussions on code comments teach you how to use them effectively, and why you need to be careful with code comments.

In the second part you will learn six design principles, including SOLID and DRY principles. These are the foundation of well-known design patterns, and they establish practices for developing software with considerations for maintaining and extending as a project grows.

The third part walks you through methods to make efficient applications. You will learn the common use of factories to separate code from its opposite and the alternative of inheritance using object composition and wrappers. This part also demonstrates the use of template methods, hooks, and facades in programming.Hints show you how professional coders develop an enterprise application.

Better handling of exceptions and null values is another integral part of professional programming, which the fourth part explores in detail. This will help you become a more professional programmer.

In the final part of the book, you will learn about effective memory management techniques and the use and misuse of design patterns. This part also briefly discusses how to decide between a static method and an instance method and other techniques.

After reading this book, you will be able to implement best practices to make your programs more effective and reliable.

What Will You Learn

Analyze alternative solutions before implementation by comparing pros and cons
Make polymorphic code perform better
Know the side effects of bad/redundant comments
Understand the significance of the SOLID and DRY principles
Add features using wrappers
Redefine steps without altering the calling sequence of an algorithm
Use hooks in your application
Convert a complex system into a user-friendly system using facades
Run your application in .NET 6

Who Is This Book ForDevelopers with a basic knowledge of C#.

Contents

Part I: Fundamentals.- Chapter 1: Flexible Code Using Polymorphism.- Chapter 2: Abstract Class or Interface?.- Chapter 3: Wise Use of Code Comments.- Part II: Important Principles.- Chapter 4: Know SOLID Principles.- Chapter 5: Use the DRY Principle.- Part III: Make Efficient Applications.- Chapter 6: Separate Changeable Code Using Factories.- Chapter 7: Add Features Using Wrappers.- Chapter 8: Efficient Templates Using Hooks.- Chapter 9: Simplify Complex Systems Using Facades.- Part IV: Handling Surprises in a Better Way.- Chapter 10: Organizing Exceptions.- Chapter 11: Special Attention to Null Values.- Part V: The Road Ahead.- Chapter 12: Memory Management.- Chapter 13: Analyzing Memory Leaks.- Chapter 14: More Tips.- Appendix A: Winning Notes.- Appendix B: Resources.

最近チェックした商品