Beginning iPhone Development with SwiftUI : Exploring the iOS SDK (6TH)

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Beginning iPhone Development with SwiftUI : Exploring the iOS SDK (6TH)

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 466 p.
  • 言語 ENG
  • 商品コード 9781484278178
  • DDC分類 004.1675

Full Description

Tame the power of Apple's new user interface toolkit, SwiftUI. Integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders with less effort and more efficiency. You'll also learn about touch gestures, lists, and grids for displaying data on a user interface. And you'll even go beyond those simple controls to liven up any user interface with simple animation techniques. Spice your designs up with movement, scaling, and resizing, including spring and bounce effects!

You'll start with basic designs and then explore more sophisticated ones. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with a gentle introduction to using Xcode and then guides you though the creation of your first simple application. You'll create user interfaces for that application using multiple screens in two different ways—using Navigation View and Tab Bars.

Beginning iPhone Development with Swift UI covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps with stunningly interactive interfaces using SwiftUI. Once you're ready, move on to Pro iPhone Development with Swift UI to learn more of the unique aspects of iOS programming and the Swift language.

What You Will Learn

Discover the basics of designing a user interface using SwiftUI
Build cool, crisp user interfaces that use animation
Display data in lists and outlines
Organize user interfaces in forms and groups

 Who This Book is For 



Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK. 

Contents

Chapter 1: Getting to Know the iOS Landscape

Chapter 2: Writing our First App

Chapter 3: Handling Basic User Interactions

Chapter 4: Adding Intermediate Level User Interactions

Chapter 5: Working with Device Rotations

Chapter 6: Creating a Multiview Application

Chapter 7: Using Tab Bars and Pickers

Chapter 8: Introducing Table Views

Chapter 9: Adding Navigation Controllers to Table Views

Chapter 10: Collection Views

Chapter 11: Split Views and Popovers for iPad Apps

Chapter 12: App Customization with Settings and Default

Chapter 13: Persistence: Saving Data Between App Launches

Chapter 14: Graphics and Drawing

Appendix: An Introduction to Swift

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