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Full Description
Program the Internet of Things with Swift and iOS is a detailed tutorial that will teach you how to build apps using Apple's native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. This is the second book by Ahmed Bakir (author of Beginning iOS Media App Development) and his team at devAtelier LLC, who have been involved in developing over 20 mobile projects.Written like a code review, this book presents a detailed "how" and "why" for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps.The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API's and HTTPS. The Internet of Things is waiting - be a part of it!
Contents
Part 1Chapter 2: Introduction to the Swift Programming LanguageChapter 3: Live Debugging with Xcode Part 2: HealthChapter 4: Logging and retrieving health information using HealthKitChapter 5: Tracking activity using the iPhone's internal sensors Chapter 6: Integrating third-party fitness trackers using the Fitbit API Part 3: WatchKitChapter 7: Building a static watch face Chapter 8: Building an interactive watch appChapter 9: Advanced sensors and controls on the Apple Watch Part 4: Communicating with External HardwareChapter 10: Connecting to a Bluetooth LE device Chapter 11: Building location awareness with iBeacons Chapter 12: Home automation using HomeKit Chapter 13: Building an app that talks to a Raspberry Pi Part 5: An Internet of Secure ThingsChapter 14: Using Keychain Services to secure data Chapter 15: Using Touch ID for authentication Chapter 16: Using Apple Pay to accept payments



