基本説明
New in paperback. Hardcover was published in 2003. Reflects the move in Human Computer Interaction studies from standard usability concerns towerds a wider set of problems to do with fun, enjoyment, aesthetics and the experience of use.
Full Description
This work reflects the move in human-computer interaction studies from standard usability concerns towards a wider set of problems to do with fun, enjoyment, aesthetics and the experience of use. Traditionally HCI has been concerned with work and task based applications but as digital technologies proliferate in the home fun becomes an important issue. There is an established body of knowledge and a range of techniques and methods for making products and interfaces usable, but far less is known about how to make them enjoyable. Perhaps in the future there will be a body of knowledge and a set of techniques for assessing the pleasure of interaction that will be as thorough as those that currently assess usability. This book is a first step towards that. It brings together a range of researchers from academia and industry to provide answers.



