Full Description
Learn effective ways to teach STEAM with this helpful book from educational technology experts Billy Krakower and Meredith Martin. Whether you have a dedicated STEAM class, or plan to integrate it into a regular classroom, you'll find out how to create a structured learning environment while still leaving room for inquiry and innovation. You'll also gain a variety of hands-on activities and rubrics you can use immediately.
Topics include:
the differences among STEM, STEAM, and makerspaces
planning your STEAM space
stocking your space with the right supplies
planning for instruction and managing class time
incorporating the core subjects
aligning lessons with standards and assessments
getting the administration and community involved
taking your class to the next level with design thinking.
With this practical book, you'll have all the tools you'll need to create a STEAM-friendly learning space starting now.
Continue the conversation on Twitter with the hashtag #GSwSTEAM!
Contents
eResources Meet the Authors Preface 1. The What And Why of STEAM 2. Planning Your STEAM Space 3. Stocking Your Space - What Supplies Do You Need? 4. Planning for Instruction 5. Incorporating the Core Subjects 6. Getting Aligned - Standards & Assessments 7. It Takes a Village - Getting the Community Involved 8. Design Thinking - Taking Your STEAM Class to the Next Level 9. Next Steps 10. Conclusion 11. Appendix - Sample Projects