Full Description
Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The downloadable resources contain media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.
Contents
1. MAXScript Basics 2. Constructing User Interfaces 3. The 3ds Max User Interface 4. Understanding Objects and Classes 5. Transforms and Animation 6. Working with MAXScript Objects Appendix Index