インストラクショナルデザインと技術の傾向と論点(第5版)<br>Trends and Issues in Instructional Design and Technology (5TH)

個数:

インストラクショナルデザインと技術の傾向と論点(第5版)
Trends and Issues in Instructional Design and Technology (5TH)

  • 提携先の海外書籍取次会社に在庫がございます。通常3週間で発送いたします。
    重要ご説明事項
    1. 納期遅延や、ご入手不能となる場合が若干ございます。
    2. 複数冊ご注文の場合は、ご注文数量が揃ってからまとめて発送いたします。
    3. 美品のご指定は承りかねます。

    ●3Dセキュア導入とクレジットカードによるお支払いについて
  • 【入荷遅延について】
    世界情勢の影響により、海外からお取り寄せとなる洋書・洋古書の入荷が、表示している標準的な納期よりも遅延する場合がございます。
    おそれいりますが、あらかじめご了承くださいますようお願い申し上げます。
  • ◆画像の表紙や帯等は実物とは異なる場合があります。
  • ◆ウェブストアでの洋書販売価格は、弊社店舗等での販売価格とは異なります。
    また、洋書販売価格は、ご注文確定時点での日本円価格となります。
    ご注文確定後に、同じ洋書の販売価格が変動しても、それは反映されません。
  • 製本 Hardcover:ハードカバー版/ページ数 636 p.
  • 言語 ENG
  • 商品コード 9781032819761
  • DDC分類 371.33

Full Description

Trends and Issues in Instructional Design and Technology provides current and future IDT professionals with a clear picture of current and future developments in the field that are likely to impact their careers and the organizations they work for. The fifth edition of this acclaimed, award-winning book has been designed to help instructional design and educational technology students, scholars, and practitioners to acquire the skills and knowledge essential to attaining their professional goals. In addition to the thorough and comprehensive updates made across the text, this revision adds 24 new chapters covering artificial intelligence, alternative ID models, social emotional learning, return on investment, micro-credentials and badging, designing for e-learning, hybrid learning, professional ethics, diversity and accessibility, and more.

By exploring the field's purpose and history, theories and models, emerging technologies and environments, and continual challenges and newfound concerns, this text provides an integral survey of the field's contemporary landscape.

Contents

1. What Field Did You Say You Were In?: Defining and Naming Our Field 2. A History of Instructional Design And Technology 3. Characteristics and Evolution of Foundational Instructional Design Models 4. You Only Need Three Crayons: An Instructional Design Theory 5. The Successive Approximation Model (SAM) 6. Psychological Foundations of Instructional Design 7. Constructivism for Active, Authentic Learning 8. The Learning Sciences: Where They Came from and What It Means for Instructional Designers 9. Motivation, Volition, and Performance 10. Profound Learning for Human Flourishing 11. Systems Influence on Instructional Design and Technology 12. Social Emotional Learning 13. Problem-Based Learning: Essential Design Characteristics 14. Keep It Real: The Benefits of Authentic Tasks in Contemporary Learning Environments 15. Evaluation in Instructional Design: A Comparison of the Major Evaluation Models 16. Measuring the Return on Investment (ROI) in Technology-Based Learning 17. Learning Engineering 18. The Role of Human Performance Technology in Learning Design 19. Informal Learning 20. Problems, Potential, and Promise of Open Badges: Creating a Design Strategy 21. Instructional Design in Business and Industry 22. Instructional Design Opportunities in Military Education and Training Environments 23. What Should IDs Do to Advance Health Professions Education? 24. Integrating Technology into K-12 Education 25. Instructional Designers in Higher Education 26. Stories From the Globe: Practitioners' Voices on Instructional Design and Technology 27. Leaving All Doors Open: Career Options for Those Studying Instructional Design and Technology 28. Getting an Instructional Design Position: Lessons From a Personal History 29. Avenues to Support the Professional Development of Instructional Designers 30. Performance Consulting 31. Hybrid Classroom Design and Implementation: Electronic Synchronous Multi-Site (ESyMS) Learning 32. Learning with Podcasts 33. Social Media and Instructional Design 34. Artificial Intelligence (AI) 35. Designing for E-Learning 36. Designing Educational Videogames: Balancing Learning, Assessment, and Fun 37. Professional Ethics: Design Practices for an Embedded Approach 38. Diversity and Inclusion in Design for Learning and Human Performance Technologies 39. Changing Conceptions of Design 40. Future Research Directions for Instructional Design and Technology 41. Epilogue

最近チェックした商品