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Full Description
This book is the first to cover the recently developed MPEG-V standard, explaining the fundamentals of each part of the technology and exploring potential applications. Written by experts in the field who were instrumental in the development of the standard, this book goes beyond the scope of the official standard documentation, describing how to use the technology in a practical context and how to combine it with other information such as audio, video, images, and text. Each chapter follows an easy-to-understand format, first examining how each part of the standard is composed, then covers intended uses and applications for each particular effect.
With this book, you will learn how to:
Use the MPEG-V standard to develop applications
Develop systems for various use cases using MPEG-V
Synchronize the virtual world and real world
Create and render sensory effects for media
Understand and use MPEG-V for the research of new types of media related technology and services
Contents
1. Introduction to MPEG-V standard2. Adding sensorial effects to media3. Standard Interfacing Format for Actuators and Sensors4. Adapting Sensory Effects and Adapted Control of Devices5. Interoperable virtual world6. Common tools for MPEG-V and MPEG-V reference SW with conformance7. Applications of MPEG-V Standard



