ゲーム化する音楽教室<br>Gamifying the Music Classroom : Digital Tools for Practical Application

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ゲーム化する音楽教室
Gamifying the Music Classroom : Digital Tools for Practical Application

  • 著者名:Lesser, Andrew J.
  • 価格 ¥4,720 (本体¥4,291)
  • Oxford University Press(2024/09/24発売)
  • 冬の読書を楽しもう!Kinoppy 電子書籍・電子洋書 全点ポイント25倍キャンペーン(~1/25)
  • ポイント 1,050pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9780197696644
  • eISBN:9780197696668

ファイル: /

Description

Gamifying the Music Classroom: Digital Tools for Practical Application spotlights the application of digital game-based learning tools to enhance a General Music curriculum with a focus on grades K-8. Digital games, often referred to as video games, have the potential to act as effective educational resources in the teaching of musical concepts and skills. In this book, author Andrew J. Lesser, Ed.D., provides an introduction to how digital games can be used in educational contexts for in-service and pre-service school music teachers and shows how to successfully use them to create, perform, respond to, and connect musical content in a way that is engaging and relevant for students.The book features specific examples of over 40 digital games in the form of lesson plan outlines that are connected to educational objectives and National Core Arts Standards and that are designed to be implemented in multiple classroom technology environments. The games are organized into individual lesson templates which include learning objectives, detailed game descriptions, procedures for multiple classroom environments, differentiated instruction, assessments, and extensions. Supplemental tutorial videos of each game are available on the companion website. Gamifying the Music Classroom showcases digital game-based learning technology as a valuable tool not only to produce new and innovative ways to teach music, but to create meaningful experiences for all students.

Table of Contents

About the Companion WebsiteList of FiguresChapter 1: The Power of PlayChapter 2: Getting StartedChapter 3: Creating Music with GamesChapter 4: Performing Music with GamesChapter 5: Responding to Music with GamesChapter 6: Connecting Musical Concepts with GamesChapter 7: Future DirectionsReferencesIndex

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