Gamer Citizens : Live-Video Politics in a Digital Age

個数:1
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¥41,465
  • 電子書籍
  • ポイントキャンペーン

Gamer Citizens : Live-Video Politics in a Digital Age

  • 著者名:Brookwell, Ilya
  • 価格 ¥8,851 (本体¥8,047)
  • Routledge(2024/06/25発売)
  • 3連休は読書を!Kinoppy 電子書籍・電子洋書 全点ポイント30倍キャンペーン(~2/23)
  • ポイント 2,400pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9781032376219
  • eISBN:9781040038956

ファイル: /

Description

This book examines the politics of being a gamer in the digital age with

an in-depth study of the communities of gamers who populate live-video

streaming sites.

This text offers an innovative theoretical and methodological study of

gamers in their community. It explores gamers as citizens and asks how gamers

are political in view of their activities on stream. Ilya Brookwell examines

how gamers live out their daily lives on live-video streams and how they use

their associated new platforms and tools, including live-video streams such as

Twitch.tv and online web fora, to engage with “live-video politics”. It explores

the relationship between gamers, gaming, and streaming, highlighting how

gamers develop a notion of self that is fundamentally located in community.

Gamers consequently create, inhabit, as well as inherit a political world. With

streaming communities offering unique insights into what it means to live in

a digital age, the book explores how gamers find hopeful openings, as well as

limits, through streaming. The book highlights how gamers can take an active

role in politics and democracy in a digital age.

Interesting reading for undergraduate students, postgraduate researchers,

and academics of media, cultural and communication studies, video game

studies, and digital media studies.

Table of Contents

1. A Politics of Being Gamers 2. Encountering Gamer Citizens 3. Not a Game 4. Ludic Divides Conclusion: Live Video Politics

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