VRのコンピュータ科学<br>Virtual Reality

個数:1
紙書籍版価格
¥17,681
  • 電子書籍
  • ポイントキャンペーン

VRのコンピュータ科学
Virtual Reality

  • 著者名:LaValle, Steven M.
  • 価格 ¥14,318 (本体¥13,017)
  • Cambridge University Press(2023/11/02発売)
  • 寒さに負けない!Kinoppy 電子書籍・電子洋書 全点ポイント30倍キャンペーン(~2/15)
  • ポイント 3,900pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9781107198937
  • eISBN:9781108187718

ファイル: /

Description

Virtual reality (VR) is a powerful technology that promises to transform our lives. This balanced and interdisciplinary text blends the key components from computer graphics, perceptual psychology, human physiology, behavioral science, media studies, human-computer interaction, optical engineering, and sensing and filtering, showing how each contributes to engineering perceptual illusions. Steven LaValle draws on his unique experience as a teacher, researcher, and early founder of Oculus VR, to demonstrate how the best practices and insights from industry are built on fundamental computer science principles. Topics include media history, geometric modeling, optical systems, displays, eyes, ears, low-level perception, neuroscience of vision, graphical rendering, tracking systems, interaction mechanisms, audio, evaluating VR systems, and mitigating side effects. Students, researchers, and developers will gain a clear understanding of timeless foundations and new applications, enabling them to make innovative contributions to this growing field as scientists, engineers, business developers, and content makers.

Table of Contents

Preface; 1. Introduction; 2. Bird's-eye view; 3. The geometry of virtual worlds; 4. Light and optics; 5. The physiology of human vision; 6. Visual perception; 7. Visual rendering; 8. Motion in real and virtual worlds; 9. Tracking; 10. Interaction; 11. Audio; 12. Evaluating VR systems and experiences; 13. Frontiers; References; Index.

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