ゲームのためのAI<br>AI for Games

個数:1
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  • 電子書籍

ゲームのためのAI
AI for Games

  • 著者名:Millington, Ian
  • 価格 ¥5,654 (本体¥5,140)
  • CRC Press(2021/11/15発売)
  • ポイント 51pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9780367643430
  • eISBN:9781000475562

ファイル: /

Description

What is artificial intelligence? How is artificial intelligence used in game development?

Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).

Table of Contents

Author. Introduction. 1 What Is AI? 2 Model of Game AI. 3 Algorithms and Data Structures. 4 Game AI. 5 Techniques. 6 Supporting Technologies. Index.

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