ゲームデザインの基礎(テキスト)<br>Elements of Game Design

個数:1
紙書籍版価格
¥6,715
  • 電子書籍
  • ポイントキャンペーン

ゲームデザインの基礎(テキスト)
Elements of Game Design

  • 著者名:Zubek, Robert
  • 価格 ¥4,930 (本体¥4,482)
  • The MIT Press(2020/08/18発売)
  • 冬の読書を楽しもう!Kinoppy 電子書籍・電子洋書 全点ポイント25倍キャンペーン(~1/25)
  • ポイント 1,100pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9780262043915
  • eISBN:9780262362870

ファイル: /

Description

An introduction to the basic concepts of game design, focusing on techniques used in commercial game production.

This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels--mechanics and systems, gameplay, and player experience--and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in industry practice and focusing on the design of games as dynamic systems of gameplay.

Table of Contents

Chapter 1. Elements
Chapter 2. Player Experience
Chapter 3. Mechanics
Chapter 4. Systems
Chapter 5. Gameplay
Chapter 6. Macrostructure
Chapter 7. Prototyping and Playtesting

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