Gesture Drawing : A Story-Based Approach

個数:1
紙書籍版価格
¥14,100
  • 電子書籍
  • ポイントキャンペーン

Gesture Drawing : A Story-Based Approach

  • 著者名:Connors, April
  • 価格 ¥11,664 (本体¥10,604)
  • CRC Press(2017/09/25発売)
  • 冬の読書を楽しもう!Kinoppy 電子書籍・電子洋書 全点ポイント25倍キャンペーン(~1/25)
  • ポイント 2,650pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9781498799270
  • eISBN:9781351643078

ファイル: /

Description

This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniques and exercises that encourage and develop creative problem solving as it relates to observational studies. This book clearly outlines a work flow and process with a simple exercise program that encourages the artist to ask questions and create work that engages not only their audience but themselves. Rich illustrations are included throughout that depict this workflow and also different drawing and mark-making techniques, and how to apply the exercises throughout the course of the book. Included are video drawing tutorials and examples.

 

Key Features

  • The approach to drawing as explained in the book is broken down into simple, clearly defined concepts. Each chapter outlines a further step in the drawing process, ending with a technique or exercise the reader can then execute to begin applying each concept to their work.
  • Ample amount of illustrations drawn exclusively for this book or taken directly from the author's physical classes to clearly show the reader individual concepts, exercises, techniques, ideas, etc., so the reader may feel comfortable enough to follow the program.
  • Each chapter includes a chapter objective as well as a summary and ample amount of illustrations which relate to the chapter objective.
  • Key Terms will also be highlighted and defined so that they may be referenced throughout the book without causing unnecessary confusion.
  • Companion video tutorials that show the reader different topics and exercises for reference.
  • Table of Contents

    Introduction. Defining “Gesture” and the Importance of Visual Clarity. Looking for the “Big Idea”. “Tubes” (or “Noodles”): 2D. “Cylinders”: Beginning the Translation to 3D. Shape and Form. Return to the Silhouette. Shadow Shapes and Rendering. Acting and Style. Drapery, Costuming, Props. Experimentation in Mixed Media and How It Affects Visual Storytelling. Afterword. Recommended Readings. Glossary.

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