Objective-C for Absolute Beginners〈3rd ed.〉 : iPhone, iPad and Mac Programming Made Easy(3)

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  • 電子書籍

Objective-C for Absolute Beginners〈3rd ed.〉 : iPhone, iPad and Mac Programming Made Easy(3)

  • 著者名:Bennett, Gary/Lees, Brad/Fisher, Mitchell
  • 価格 ¥7,069 (本体¥6,427)
  • Apress(2016/11/29発売)
  • ポイント 64pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9781484219034
  • eISBN:9781484219041

ファイル: /

Description

Learn Objective-C and its latest release, and learn how to mix Swift with it. You have a great idea for an app, but how do you bring it to fruition? With Objective-C, the universal language of iPhone, iPad, and Mac apps. 

Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. Along the way you'll discover the flexibility of Apple’s developer tools

If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners, Third edition is the place to start.

What You'll Learn

  • Understand the fundamentals of computer programming: variables, design data structures, and work with file systems
  • Examine the logic of object-oriented programming: howto use classes, objects, and methods
  • Install Xcode and write programs in Objective-C
  • Make OS X applications and iOS apps that do cool stuff
  • Who This Book Is For

    Anyone who wants to learn to develop apps for the iPhone, iPad, Mac, or Watch using the Objective-C programming language. No previous programming experience is necessary.

Table of Contents

  1. Becoming a Great iPhone/iPad or Mac Programmer
  2. Programming Basics
  3. It’s All About the Data
  4. Making Decisions About…and Planning Program Flow
  5. Object Oriented Programming with Objective-C
  6. Learning Objective-C and Xcode
  7. Objective-C Classes, Objects, and Methods
  8. Programming Basics in Objective-C
  9. Comparing Data
  10. Creating User Interfaces
  11. Storing Information
  12. Protocols and Delegates
  13. Introducing the Debugger

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