Max/MSP/Jitter for Music : A Practical Guide to Developing Interactive Music Systems for Education and More(2)

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  • 電子書籍

Max/MSP/Jitter for Music : A Practical Guide to Developing Interactive Music Systems for Education and More(2)

  • 著者名:Manzo, V. J.
  • 価格 ¥4,230 (本体¥3,846)
  • Oxford University Press(2016/07/01発売)
  • ポイント 38pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9780190243739
  • eISBN:9780190243760

ファイル: /

Description

In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips readers with everything they need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. The book does not require any prerequisite programming skills, but rather walks readers through a series of small projects through which they will immediately begin to develop software applications for practical musical projects. As the book progresses, and as the individual's knowledge of the language grows, the projects become more sophisticated.This new and expanded second edition brings the book fully up-to-date including additional applications in integrating Max with Ableton Live. It also includes a variety of additional projects as part of the final three project chapters.The book is of special value both to software programmers working in Max/MSP/Jitter and to music educators looking to supplement their lessons with interactive instructional tools, develop adaptive instruments to aid in student composition and performance activities, and create measurement tools with which to conduct music education research.

Table of Contents

ContentsForeword by David ElliottPrefaceAcknowledgmentsAbout the Companion Website1. Introduction to Programming2. Generating Music3. Math and Music4. Scales and Chords5. Interactive Ear Training6. Data Structures7. Control Interfaces8. Control Interfaces Continued9. Tools for Music Theory Concepts10. Working with Time11. Building Stand-alone Applications12. Introduction to Max for Live13. Working with Audio14. Audio Playback and Pitch Tracking
·15..Audio Buffers
·16. Audio Effects and Processing17. Working with Live Video18. Working with Video Files19. Research Instruments20. Informal Music Learning Instruments21. Interactive Composition

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